Level Lw 1201 "1201 Park"
评分: +2+x

生存难度:生存難度:

等级等級 zero

  • security
  • stable
  • Entity extinction

如何使用:

[[include :backrooms-wiki-cn:component:level-class
|class=等级
]]


class 处的可用参数包括以下内容,支持简繁体及英文输入。
English 简体中文 繁體中文
0 1 2 3 4 5 0 1 2 3 4 5 0 1 2 3 4 5
unknown 未知 未知
habitable 宜居 宜居
deadzone 死区 死區
pending 等待分级 等待分級
n/a 不适用 不適用
amended 修正 修正
omega 终结 終結

该组件支持简繁切换,如下方代码所示:

[[include :backrooms-wiki-cn:component:level-class
|lang=cn/tr
|class=等级
]]


lang 处选择语言,cn 表示简体中文,tr 表示繁体中文,不填默认选择简体中文。

自定义等级

[[include :backrooms-wiki-cn:component:level-class
|lang=cn/tr
|class=等级名字
|color=#000000(带有井号的十六进制色号代码。)
|image=链接(至图片的链接。)
|one=在这
|two=随便
|three=放文字
]]

使用 CSS 进行自定义:

你可以使用 CSS 进行额外的自定义,将代码放入到 [[module css]] 中或者是放入到页面的版式内都可以。在这一组件中,不要把 [[module css]] 放在 [[include]] 里面,把它放在那个的下面或者是页面的顶部或底部。
将这些代码放入到你的页面/版式中以编辑所有的颜色,因为组件的 |color= 部分仅能控制背景:

[[module css]]
.sd-container {
/* 字体 */
--sd-font: Poppins, Noto Sans SC, Noto Serif SC;

/* 边框 */
--sd-border: var(--gray-monochrome); /* 大多数等级 */
--sd-border-secondary: 0, 0, 0; /* 不适用 */
--sd-border-deadzone: 20, 0, 0; /* 死区 */

/* 标志 */
--sd-symbol: var(--sd-border) !important; /* 大多数标志 */
--sd-symbol-secondary: 255, 255, 255; /* 4 级以上的是白色 */

/* 文本 */
--sd-bullets: var(--sd-border) !important; /* 点句符文本颜色 */
--sd-text: var(--swatch-text-secondary-color); /* 顶部框文本颜色 */

/* 等级颜色 */
--class-0: 247, 227, 117;
--class-1: 255, 201, 14;
--class-2: 245, 156, 0;
--class-3: 249, 90, 0;
--class-4: 254, 23, 1;
--class-5: 175, 6, 6;
--class-unknown: 38, 38, 38;
--class-habitable: 26, 128, 111;
--class-deadzone: 44, 13, 12;
--class-pending: 182, 182, 182;
--class-n-a: 38, 38, 38;
--class-amended: 185, 135, 212;
--class-omega: 25, 46, 255;
}
[[/module]]

旧版颜色:

如果你不喜欢新版的样式,想要用回旧版的红色边框色,只需要在你的页面中与组件一同引入下方的代码:

[[module css]]
.sd-container {
--sd-border: 90, 29, 27;
--sd-image: 90, 29, 27;
--sd-symbol: 90, 29, 27;
}
[[/module]]

Level LW-1201It is the 1202nd floor of the LW floor group in the back room

described

Level LW-1201 overall presents a medium-scale urban community park. The spatial layout follows the typical leisure park structure, with no obvious spatial distortion or abnormal extension. The periphery of the park is surrounded by a light gray wrought iron fence with a height of about 2.5 meters. The fence pattern is simple in the shape of vines without traces of rust. The surface is smooth and slightly cool to the touch. Even when the light changes within the hierarchy, the temperature of the fence remains stable.

The core area inside the fence is mainly a large area of lawn. The lawn vegetation is a common early-maturing grass species. The grass height is uniformly maintained at 8-10 cm. There are no traces of weeds, fallen leaves or pests. It will be restored within 10-15 minutes after stepping on. Natural restoration and leveling. There are three intersecting masonry trails distributed in the center of the lawn. The trail is 1.2 meters wide. The masonry used is made of beige granite. The splicing gaps are even without looseness or damage. Light gray curb stones are embedded on both sides of the trail, and there is no moss or dust accumulation between the stone cracks.

There is a small water feature in the northeast of the park. It is a round fountain pool with a diameter of 8 meters. The pool wall is paved with white ceramic tiles. The pool water is clear and transparent, with no visible impurities or microorganisms. The fountain is fixed to start every 30 minutes, and the height of the water column is stable at 1.5 meters. There is no splash or overflow when falling into the water. The sound of water is soft and the volume is constant, and there is no echo or abnormal sound effects.

There is a set of leisure facilities next to the water feature, including 4 wooden benches and 2 round stone round tables. The wood of the benches is made of anti-corrosion pine wood, and the surface is free of scratches or decaying. It feels comfortable to sit and has no odor; the table tops of the round tables are smooth and free of stains or wear, and the height of the supporting stone seats.

Physical situation

There are no known entities at this level

Base outposts and communities

There are no known base outposts or communities at this level

inlet and the outlet

inlet
Find a door that says "Park 1201" at Level LW-1602 to enter this level
export
Cut out at this level to enter Level LW-1602


微距了,是FNFzzz